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Looking to Play some Great Michigan Escape Rooms?

Check out our Games below!

Making A Magician: Tricks Of The Trade

Picture of Ticket Booth

It has been your lifelong dream to become a magician, and you have recently stumbled upon an opportunity that might make that dream come true! The Magnificent Jasbin has agreed to train you and a select handful of other magic lovers to become world class magicians. However, Jasbin has one condition you must meet for him to take you under his wing: you must be able to make it through his theater full of complex puzzles and tricks within one hour. Do you and your crew have what it takes to become Jasbin’s newest apprentices?

Time Limit: 60 Minutes

Recommended Players: 2-9

Difficulty: Medium

Recommended Age: 12 and Up

Treehouse Wars: Behind Enemy Lines

School’s out for the summer and it is time for everyone in your neighborhood to compete in the annual treehouse wars! Just like every year, the Stevens kids have captured every flag in the neighborhood except yours, so it looks they will be the reigning victors for the fifth year in a row! However, an opportunity to finally defeat the Stevens has presented itself, the Stevens kids have been called inside for dinner, leaving their treehouse fortress undefended! You and your battle unit will now have one hour to sneak into the Stevens’ treehouse and capture not only their flag, but every other flag in the neighborhood, making you this year’s Treehouse Wars Champion!

Time Limit: 60 Minutes

Recommended Players: 3-9

Difficulty: Medium

Recommended Age: 12 and Up

Operation Braindead: A Henchman’s Tale

The infamous and ingenious Dr. Frankenstein is looking for some dedicated indentured servants to assist him in pulling off the heist of a lifetime, and you and your group of fellow henchmen fit the bill. The good doctor is in need of a brain for his groundbreaking and somewhat unconventional experiments in creating life, or at least something that loosely resembles life. Therefore, your mission is to sneak into a morgue operated by Dr. Frankenstein's conflicted rival, Dr. Jekyll, and steal a first-class brain that is reportedly being stored there. However, this will be no easy task, for Dr. Jekyll only leaves his domain during one of his notorious bouts of bestiality. Therefore, you will only have 60 minutes to locate and retrieve the brain before Jekyll returns from his nightly escapades, so you cannot afford to make any mistakes. Do not fail Dr. Frankenstein, or you might just become the subject of his next experiments!  

Time Limit: 60 Minutes

Recommended Players: 2-9

Difficulty: Medium

Recommended Age: 12 and Up

More Adventures Coming Soon….